cyber society

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Sun
18
Oct

SATSA & The Professionalization of War on Campus

Student Association on Terrorism and Security Analysis (SATSA)

by Vani Kannan -

On February 27-28, 2015, the Syracuse University (SU) Student Association on Terrorism and Security Analysis (SATSA) held its yearly conference on campus,  entitled “The New Global Threat: Emerging Issues in National Security.” SATSA publishes The Journal of Terrorism and Security Analysis, and is oriented towards the policy and legal implications of military action. Students contribute to the journal to increase their marketability for jobs such as National Security Attorney. Broadly, this conference is geared towards training students so that they have the tools to advise military personnel and military contractors on what authority they have, and how to use the law to justify military operations.

Tue
18
Mar

Military Recruiters Have Gone Too Far The Pentagon is using video games to infiltrate middle schools.

A team of CyberPatriot Marine Military Academy cadets partake in the Cyber Patriot National High School Defense competition, in Harlingen, Texas, on Jan. 14, 2012  Read more: Military Recruiters Have Gone Too Far | TIME.com http://ideas.time.com/2013/09/17/military-recruiters-have-gone-too-far/#ixzz2wKtBez6w

Corey Mead -

In its rush to find the next generation of cyberwarriors, the military has begun to infiltrate our high schools and even our middle schools, blurring the line between education and recruitment. The Air Force, for example, runs a “CyberPatriot” national high school cyberdefense competition, geared toward influencing students to pursue careers in cybersecurity. The Pentagon, meanwhile, has its own annual “Digital Forensics Challenge,” in which teams of players develop their own investigative tools. But no one is as innovative in his approach as Colonel Casey Wardynski (ret.)—for 16 years the Army’s top economist and now the superintendent of schools in Huntsville, Ala.

Mon
17
Mar

Building The Perfect Kill House With Video Games

Training to kill with video games

Brian Crecente -

Armed with M4 automatic rifles, swathed in body armour and combat fatigues, the five-man US Special Forces Airborne entry team stacks up outside the entrance to the house.

An explosion sends bits of the door flying inside. The men slide through the still-smoking opening, fanning to the right and left, guns up, safeties off, fingers on triggers. The live rounds start flying almost immediately. Bullets tear through the men standing inside the house, knocking them to the ground. One round hits a terrorist in the head, a bright red plume of blood splatters against the wall.

Special Forces don’t usually play games, but for their Fort Bragg training they sometimes make an exception to that rule.

The Laser Shot Virtual Shoot House gives these specialised warriors a chance to blow in doors, fire live ammo and take out life-sized enemies, all in a real environment helped along by quite a bit of video game technology.

Fri
28
Feb

Call of Duty: Feeding the Venezuela Haters or Just Dumb Fun?

Almagro is a red-beret wearing, Simon Bolivar-admiring and vehemently anti-US Venezuelan dictator who used petrodollars to forge a nightmare alliance of South American nations.

Ryan Mallett-Outtrim -

If ideology shapes our fantasies as Zizek suggests, then Call of Duty: Ghosts is imperialism distilled.

“How do we experience ourselves ideologically? What do we find worth fighting for? What's the meaning of our life?”

This is how Slovenian philosopher Slajoj Zizek launched a response to the question of why he finds cinema such a useful tool for analysing modern capitalist ideology during a recent interview with Vice.

Answering his own questions, he continued, “You have to look at Hollywood, where you get it [ideology] in pure, distilled form.”

The interview was about Zizek's latest film, The Pervert's Guide to Ideology. In the film, Zizek essentially argues that even in our dreams and fantasies, we cannot escape the dominant ideologies of our time.

Mon
17
Feb

No place for “Noobs: Computer games and the militarization of youth culture

Computer games and the militarization of youth culture

John Martino -

Tue
11
Feb

The popular geopolitics of military video games: Answering the ‘Call of Duty’

Call of Duty

Daniel Bos was awarded ESRC +3 funding in 2011 to research the popular geopolitics of military video games. The research will specifically focus on the geopolitical and militaristic significance of commercial first-person shooter video games, such as ‘Call of Duty’. Furthermore, the project will use multiple, innovative methods to investigate players’ engagements with the games.
The research will contribute to current academic discussions by:

Wed
29
Jan

Targeted Hacker Jacob Appelbaum on CISPA, Surveillance and the "Militarization of Cyberspace"

Computer security researcher Jacob Appelbaum argues the measures included in the proposed Cyber Intelligence Sharing and Protection Act (CISPA) would essentially legalize military surveillance of U.S. citizens. "When they want to dramatically expand their ability to do these things in a so-called legal manner, it’s important to note what they’re trying to do is to legalize what they have already been doing," Appelbaum says.

Targeted Hacker Jacob Appelbaum on CISPA, Surveillance and the "Militarization of Cyberspace"
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